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How to fix Minecraft server lag

Minecraft server lag starts when the server needs more than 50 milliseconds for a tick and drops below 20 ticks per second, so everyone sees blocks come back, mobs jump and furnaces slow down. Here is how to tell server lag from a slow connection, how to find the cause with spark, and which settings, farms and plugins to fix first.

Prices checked on 10 October 2026 on the hosts' own order pages. All prices include VAT.

A Minecraft server with a RAM stick, a grass block and a map

The short answer

Check the TPS first: at 20 the server keeps up, and below 20 the server itself lags, so let spark show you what takes the time. Most fixes cost nothing: run Paper instead of the vanilla server, lower the simulation distance to 6 or 8, pre-generate the world with Chunky and cover the hoppers in big farms. More RAM only helps when the memory is full.

Compare Minecraft server hosting for less lag

For less lag, compare the processor first: all three Minecraft server hosting plans in this table run on an AMD Ryzen 9 7950X with DDR5 memory in Poland, the Performance plans of Astroworld Hosting and Lodehost on 2 reserved threads and Cheapest Minecraft Hosting on 2 shared threads for less. Each row is the best plan at that host for 6 to 10 players with 10 to 25 plugins on Java in Poland (Warsaw), with the finder's pick for performance first.

The best Minecraft server plan at each host for 6 to 10 players on Java in Poland (Warsaw)
ProviderMemoryCPU & storageMonthly priceOrder page
Astroworld Hosting Starter Performance8 GB Free websiteRyzen 9 7950X with DDR5, Poland (Warsaw) 2 reserved vCPU, 50 GB Enterprise NVMe€6.38 /mo First 3 months, then €15.95/mo, €13.95 on 24 months 60% off for new customersView plan Astroworld Starter Performance (opens Astroworld Hosting)
Lodehost Starter, performance line8 GB Free websiteRyzen 9 7950X with DDR5, Poland (Warsaw) 2 reserved vCPU, 60 GB Enterprise NVMe€6.38 /mo First 3 months, then €15.95/mo, €13.95 on 24 months 60% off for new customersView plan Lodehost Starter (opens Lodehost)
Cheapest Minecraft Hosting Plus, budget line8 GBRyzen 9 7950X with DDR5, Poland (Warsaw) 2 shared vCPU, 40 GB NVMe€6.40 /mo Same price on every termView plan CheapestMinecraftHosting Plus (opens Cheapest Minecraft Hosting)

On the Performance lines the large price is what a new customer pays a month at the start: for the first 3 months at both Astroworld Hosting and Lodehost, when you pay monthly. The regular monthly price comes after it, and the last price in each row is the monthly price on the host's longest term.

Compare the same billing term and location before you order.

Every price is taken from the host's own order page. How we compare

Which kind of Minecraft lag do you have?

Minecraft lag comes in 3 kinds, and only the first one is a problem of the server itself:

  • Server lag

    Everyone notices it at the same moment. Blocks come back after you break them, mobs jump around and the TPS is below 20.

  • Connection lag

    One player rubber-bands or freezes while the rest play normally. Their ping is high, or their connection drops packets.

  • Client lag

    The game stutters on one computer only. The F3 screen shows a low frame rate while the server still runs at 20 TPS.

More RAM fixes lag only when the memory is full. If spark shows free memory while the TPS drops, the processor or one big farm is the limit.

Why is my Minecraft server lagging?

Your Minecraft server is lagging because some ticks take longer than 50 milliseconds, and the game is built to run 20 ticks per second. Mobs, crops, furnaces and redstone all wait for the next tick, and most game timers count ticks rather than seconds, so at a lower TPS the whole world runs slower. These are the usual causes, in the order we would check them:

  • Farms with too many mobs or hoppers. Every mob needs pathfinding, and every hopper keeps looking for items in the block above it. A solid block on top of a hopper stops that search, and a composter does it even better.
  • Redstone clocks and long lines of redstone dust, which send out floods of block and light updates. Switch clocks off when nobody uses them.
  • New terrain. A player flying out with an elytra makes the server generate fresh chunks, which is far more work than loading chunks that already exist.
  • One plugin or mod that does heavy work every tick. spark tells you which one.
  • Too little memory, so Java keeps pausing to clear it out, which is called garbage collection, and the ticks run late.
  • A slow or busy processor. The world ticks on one main thread, so the speed of a single core matters, and on shared threads other servers on the same machine compete for it.
  • A random tick speed above 3, the default of the random_tick_speed game rule (randomTickSpeed before 1.21.11). Crops grow faster, but every chunk section does more work each tick.

How to check Minecraft server TPS

To check Minecraft server TPS, type /tps on Paper or Purpur, /spark tps on any server with spark, or /tick query on Java Edition 1.20.3 or later. A healthy server shows 20 TPS and an MSPT, milliseconds per tick, below 50:

Commands that show the TPS and tick time of a Minecraft server
CommandWorks onWhat it shows
/tpsPaper and PurpurThe TPS over the last 1, 5 and 15 minutes
/msptPaper and PurpurThe average, lowest and highest MSPT over the last 5, 10 and 60 seconds
/spark tpsAny server with spark, built into Paper since 1.21The TPS and the processor use
/spark healthAny server with sparkA live report in your browser with TPS, processor, memory and disk use, refreshed every 10 seconds
/tick queryJava Edition 1.20.3 and later, for operators of level 3 or higherThe target tick rate, the average time per tick and its percentiles

The F3 screen will not help here. Its tick numbers come from the game's own built-in server, so they only describe singleplayer or a LAN world you host. A server at 15 TPS runs at three quarters of its normal speed, so a Minecraft day that should last 20 minutes takes more than 26.

How to see what is causing lag on a Minecraft server

To see what is causing lag on a Minecraft server, run /spark profiler start --timeout 300 while the server lags, and after 5 minutes spark gives you a link to a report of where the tick time went. Paper has shipped spark since 1.21, so on Paper and Purpur the command is already there. On Fabric, Forge and NeoForge you add the spark mod to the server's mods folder.

Run the profiler at your busiest hour, because it only records a problem that happens while it runs. In the report, open the Server thread: that is the main thread that runs the world, and the plugin or mod with the largest share of its time is the place to start. Paper's help channel asks you to bring a spark report when you need help with lag, and for good reason: the report replaces guessing.

How to reduce lag on a Minecraft server

To reduce lag on a Minecraft server, start with 4 changes that cost nothing: run Paper instead of the vanilla server, lower the simulation distance, pre-generate the world and clean up the biggest farms. These are the settings that make a server less laggy, and the file each one lives in:

Minecraft server settings that reduce lag
SettingFileDefaultTryWhat it changes
simulation-distanceserver.properties106 to 8How many chunks around each player keep running mobs, crops and redstone
view-distanceserver.properties108How many chunks the server loads and sends to each player
misc.redstone-implementationconfig/paper-world-defaults.ymlVANILLAALTERNATE_CURRENTMuch cheaper redstone dust, though some dust contraptions behave differently
misc.update-pathfinding-on-block-updateconfig/paper-world-defaults.ymltruefalseMobs stop working out a new path every time a block changes near farms and clocks
hopper.disable-move-eventconfig/paper-world-defaults.ymlfalsetrueFar faster hoppers, but plugins that watch hoppers, such as protection plugins, stop working

Paper is built on Spigot to improve performance, with asynchronous chunk loading and optimised light, hopper and entity code, and it opens a vanilla world without a reset. Our guide to Paper Minecraft server hosting covers the switch. If you build technical farms, read Paper's page on a vanilla-like experience first, because Paper fixes some vanilla bugs that certain machines rely on.

Simulation distance matters more for the TPS than view distance does, because only the chunks inside it keep running. Going from 10 to 6 cuts the area that runs around each player by more than half, while players still see as far as before if you leave the view distance alone. Restart the server after you change server.properties.

How to pre-generate chunks on a Minecraft server

To pre-generate chunks on a Minecraft server, set a world border and let the Chunky plugin generate everything inside it before players get there. For a world of 10,000 by 10,000 blocks, run these 3 commands in the console:

  1. worldborder set 10000 puts the border 5,000 blocks out from the centre in every direction.
  2. chunky worldborder gives Chunky the same area as that border.
  3. chunky start starts generating. chunky pause and chunky continue let you stop for the evening and pick up where it left off.

Chunky runs on Paper, Spigot, Fabric, Forge and NeoForge, with builds up to Minecraft 26.3. Generating takes a lot of processor time, so start it when nobody is online, and watch the free disk space, because every generated chunk is saved. Once it has finished, the server never has to build new terrain while people play inside the border.

How to fix Minecraft server lag spikes

To fix Minecraft server lag spikes, catch them first: /spark tickmonitor --threshold-tick 100 reports every tick that takes longer than 100 milliseconds, twice the normal budget, and says when garbage collection ran at the same moment. Spikes usually come from one of these:

  • Garbage collection. When the memory is almost full, Java stops to clean it up. /spark gc shows how often that happens. The answer is more RAM or fewer memory-hungry plugins.
  • Chunk generation. Players who fly into new land on elytras make the server generate chunks, and the spikes last as long as they keep flying. Pre-generating the world removes them.
  • Saving the world. Paper spreads the autosave over many ticks, at most 24 chunks per tick by default, set by chunks.max-auto-save-chunks-per-tick.
  • Backups and big edits. A backup that compresses the world, or a large WorldEdit change, can hold the server up while it runs.

A spike at the same minute every hour usually points at something on a timer, such as a backup or a scheduled task in a plugin.

Minecraft server lagging for friends but not for you

When a Minecraft server is lagging for your friends but not for you, the server is usually fine and the connection is the problem. On a server you run at home, you play over your own network with a ping close to 0 ms, while every friend connects through your home internet, often from much further away. /spark ping shows the average ping of all players, and /spark ping --player Name the ping of one.

Players rarely notice a ping below 50 ms, while above 100 ms they start to feel it in fights and parkour. If your friends are well above that, put the server near the whole group rather than near you, in a data centre close to most of them: see Minecraft hosting in Europe or Minecraft hosting in the USA. If only one friend lags, the cause is usually on their side: Wi-Fi, a busy connection or a slow computer.

How to reduce lag on a modded Minecraft server

To reduce lag on a modded Minecraft server, add the performance mods for your loader to the server. Players do not need them in their own game, because every mod below works on the server alone. These are the best known, with the newest Minecraft version each one had on Modrinth on 10 October 2026:

Performance mods for a modded Minecraft server
ModWhat it speeds upLoadersNewest version
LithiumMob AI, physics and block ticking, without changing vanilla mechanicsFabric, NeoForge26.3
FerriteCoreMemory useFabric, Forge, NeoForge26.3
C2MEChunk generation and loadingFabric, NeoForge26.3
ScalableLuxLight updates, based on StarlightFabric, NeoForge26.3
KryptonThe network codeFabric26.3
ModernFixPerformance and memory use, plus many bug fixesFabric, Forge, NeoForge26.1.2

Many modpacks already ship several of these, so look in the mods folder before you add one twice. A big modpack lags more often from one machine or mob farm than from the pack itself, and spark names the mod behind it. Our guide to modded Minecraft hosting explains how much RAM a modded server needs.

How to reduce lag on a Minecraft Bedrock server

To reduce lag on a Minecraft Bedrock server, lower view-distance in server.properties from its default of 32 chunks and leave tick-distance at 4, the lowest value it allows. Tick distance on Bedrock does the job of simulation distance on Java: it goes up to 12, and every step adds a ring of chunks that keeps running around each player. The advice on farms, hoppers and redstone clocks works the same on Bedrock.

A crossplay server is a different case. Bedrock players join it through Geyser, but the server underneath is a Java server, so every fix on this page for Paper applies to it. Read more in our guide to crossplay hosting.

Does more RAM reduce lag on a Minecraft server?

More RAM reduces lag on a Minecraft server only when the memory is full: if /spark health shows the memory close to its limit and garbage collection running all the time, add RAM. If it shows plenty of free memory, more RAM changes nothing, and Paper's own docs warn that past a certain point extra memory brings almost no gain.

In that case the processor is the limit. Because the world ticks on one main thread, a fast core helps more than many cores, and reserved threads keep other servers on the same machine from using your share at the busiest hour. Our guide to high performance Minecraft hosting compares those plans, and the Minecraft server RAM calculator shows how much memory your players and plugins really need.

Before you change settings to fix lag

Before you change settings to fix lag, take 3 steps, so you can tell which change helped:

  1. Write down the numbers

    Note the TPS, the MSPT and the memory use before a change, and again a day later at the same busy hour.

  2. Change one thing at a time

    If you change three settings at once and the lag is gone, you will not know which one fixed it.

  3. Back up before big changes

    Make a backup before you move from vanilla to Paper, switch the redstone setting or remove a plugin.

Questions about Minecraft server lag

What is a good TPS for a Minecraft server?

20 TPS, the most Minecraft runs at. A short dip to 19 is hard to notice, but a server that stays at 15 TPS runs every machine, crop and furnace at three quarters of its normal speed. On Paper, /mspt shows how close the server is to its limit: below 50 milliseconds per tick it keeps up.

Why does my Minecraft server lag when someone joins?

The server has to load the chunks around the new player, and if they log in somewhere nobody has been, generate new terrain as well. A pre-generated world and a moderate view distance keep that spike small. To see what takes the time, run /spark profiler start --only-ticks-over 100 and let someone join.

Is Paper less laggy than vanilla?

Usually, yes. Paper is built on Spigot to improve performance, with asynchronous chunk loading and faster light, hopper and entity code. Technical players should know that some vanilla machines work differently on Paper, and its documentation lists the settings that bring it closer to vanilla.

Does view distance cause lag?

A high view distance makes the server load, keep and send more chunks, which costs memory and bandwidth. The simulation distance decides how far around each player the world keeps running, so lowering that one does more for the TPS.

Does a world border reduce lag?

Yes, together with pre-generation. A world border keeps players out of land that does not exist yet, so once Chunky has generated everything inside it, the server never has to build new terrain while people play.

Will a better host fix Minecraft server lag?

Only when the hardware is the limit. If spark shows the main thread busy with normal game work on a shared processor, a faster processor or reserved threads help. A farm with thousands of mobs lags on any host until you make it smaller.

Why is my Minecraft server lagging with only a few players?

A few players can still lag a server when one of them runs a big mob farm, a redstone clock or flies into new terrain with an elytra. What players have built matters more than how many are online, so check the TPS and run spark before you buy a bigger plan.

Still unsure? Use the Minecraft server finder