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MC Eternal 2 server hosting

MC Eternal 2 server hosting needs about 15 GB of RAM for five players, because 549 of the pack's 610 mods load on the server, more than any other pack we compare. Here is how much RAM an MC Eternal 2 server needs, how to stop it lagging and what the pack's own MineColonies settings mean for a shared world.

Prices checked on 10 October 2026 on the hosts' own order pages. All prices include VAT.

Two RAM sticks among Minecraft grass blocks: memory for a modpack server

The short answer

An MC Eternal 2 server needs about 15 GB of RAM for five players, 20 GB for ten and 30 GB for twenty, so a 16, 24 or 32 GB plan. Version 1.3 needs Java 17 and Forge 47.4.2 for Minecraft 1.20.1. The pack includes ServerCore and Chunky, and turning on ServerCore's dynamic mode is the first fix for lag.

Compare MC Eternal 2 server hosting plans

This MC Eternal 2 server hosting comparison only has plans with 16 GB or more, because the pack needs about 15 GB for five players. The best Minecraft server plan at each host for 2 to 5 players running MC Eternal 2 on Java in Poland (Warsaw), starting with the finder's pick.

The best Minecraft server plan at each host for 2 to 5 players on Java in Poland (Warsaw)
ProviderMemoryCPU & storageMonthly priceOrder page
Astroworld Hosting Advanced Performance16 GB Free websiteRyzen 9 7950X with DDR5, Poland (Warsaw) 3 reserved vCPU, 60 GB Enterprise NVMe€16.38 /mo First 3 months, then €40.95/mo, €36.95 on 24 months 60% off for new customersView plan Astroworld Advanced Performance (opens Astroworld Hosting)
Lodehost Premium, performance line24 GB Free websiteRyzen 9 7950X with DDR5, Poland (Warsaw) 4 reserved vCPU, 120 GB Enterprise NVMe€18.78 /mo First 3 months, then €46.95/mo, €41.95 on 24 months 60% off for new customersView plan Lodehost Premium (opens Lodehost)
Cheapest Minecraft Hosting Pro, budget line16 GBRyzen 9 7950X with DDR5, Poland (Warsaw) 3 shared vCPU, 80 GB NVMe€12.80 /mo Same price on every termView plan CheapestMinecraftHosting Pro (opens Cheapest Minecraft Hosting)

On the Performance lines the large price is what a new customer pays a month at the start: for the first 3 months at both Astroworld Hosting and Lodehost, when you pay monthly. The regular monthly price comes after it, and the last price in each row is the monthly price on the host's longest term.

Compare the same billing term and location before you order.

Every price is taken from the host's own order page. How we compare

What does an MC Eternal 2 server need?

An MC Eternal 2 server needs 3 things: 16 GB of RAM for a small group, Java 17 with Forge 1.20.1 and more than one fast core for its colonies.

  • 16 GB for a small group

    About 15 GB for five players by our rule for the heaviest packs, and 24 GB once ten people play.

  • Java 17 on Forge 1.20.1

    Version 1.3 runs Forge 47.4.2, and hosts set Java 17 from the Minecraft version.

  • Cores for colonies

    The pack lets MineColonies use 2 extra threads for citizen pathfinding, next to the main thread.

MC Eternal 2 grows heavier with every colony, because each citizen walks, works and needs a path, so a server with three towns needs more than one with a single shared town.

How much RAM does an MC Eternal 2 server need?

An MC Eternal 2 server needs about 15 GB of RAM for five players, 20 GB for ten and 30 GB for twenty. That is our rule for the heaviest packs, about 10 GB before anyone joins plus about 1 GB per player, and MC Eternal 2 belongs there: Astroworld Hosting counted 610 mods in version 1.3, and 549 of them load on the server.

RAM for a MC Eternal 2 server by number of players
Players onlineRAM neededPlan sizeLowest price for that size
2 to 515 GB16 GBCheapestMinecraftHosting Pro, €12.80 a month in Poland (Warsaw)
6 to 1020 GB24 GBCheapestMinecraftHosting Crew, €19.20 a month in Poland (Warsaw)
11 to 2030 GB32 GBCheapestMinecraftHosting Guild, €25.60 a month in Poland (Warsaw)

Astroworld Hosting plans 9 GB for up to three players, 12 GB for four to eight and 16 GB for nine to sixteen. The pack itself asks players for a PC with 16 GB of RAM and 8 to 10 GB for the game, and its page adds that in multiplayer the server carries much of the processor and memory load. We size for that load with colonies in it, because MineColonies is where MC Eternal 2 servers grow fastest.

MC Eternal 2 server requirements and Java version

An MC Eternal 2 server needs Java 17, Forge 47.4.2 for Minecraft 1.20.1 and a processor with more than one fast core. Java 17 is the version for Minecraft 1.20.1, while Java 25 is for Minecraft 26.1 and later, and the hosts we compare set Java for you. The extra cores are for MineColonies: the pack raises its pathfinding to 2 extra threads, twice the mod's default, so citizens find their routes next to the main game thread instead of on it.

How to fix MC Eternal 2 server lag

To fix MC Eternal 2 server lag, start with ServerCore, a server mod already in the pack whose automatic mode is switched off. Set enabled: true under dynamic in config/servercore/config.yml, then run /servercore reload or restart the server. ServerCore then aims for 35 milliseconds per tick and, when the server falls behind, lowers the chunk tick distance, the mob caps, the simulation distance and the view distance one step at a time, and raises them again when it recovers.

Three more settings in the pack explain lag that looks strange:

  • Spawn chunks are off. ServerCore stops the server from keeping spawn loaded, so a farm or machine built at spawn stops when nobody is nearby.
  • Breeding is capped. Animals stop breeding at 32 of one kind within 64 blocks, and villagers at 32, which keeps big pens from piling up.
  • Chunky is included. Run chunky radius 2000 and chunky start before your group joins, so exploring does not generate terrain during play.

MineColonies on an MC Eternal 2 server

MC Eternal 2 sets MineColonies up for a harder, lighter server than the mod's defaults: a colony holds at most 100 citizens instead of 250, and raids come about every 7 nights instead of every 14, with up to 160 barbarians at the highest horde difficulty. The settings are in world/serverconfig/minecolonies-server.toml, copied from the pack's defaults when the world is created.

MineColonies settings in MC Eternal 2 against the mod's defaults
SettingMC Eternal 2MineColonies default
Citizens per colony100250
Nights between raids, on average714
Largest raid160 barbarians80 barbarians
Horde difficulty, 0 to 10105
Extra pathfinding threads21
Colony kept loaded while an owner is in itNoYes

The last row matters on a shared server. A colony only works while its chunks are loaded, and with that setting off the pack does not keep a town loaded for its owner, so building and farming wait until a player is close by. It also keeps an empty server light.

How to claim chunks in MC Eternal 2

MC Eternal 2 claims chunks with FTB Chunks, and the pack lets each player claim 80 chunks and force-load 5 of them. Claims are blocked in the End and in the Great Beyond dimension, so a claim that fails there is the pack working as set up. Colonies have their own land on top of that: a town hall starts with 4 chunks in every direction and can grow to 20, with at least 8 chunks between two colonies.

How to make an MC Eternal 2 server

An MC Eternal 2 server takes 4 steps, and the first start is the slow one:

  1. Order 16 GB for up to five players, or 24 GB for ten, with Forge as the server type.
  2. Install MC Eternal 2 from CurseForge in the panel, in the version your group has. Astroworld Hosting and Lodehost do it in one click, and Cheapest Minecraft Hosting from its Mods tab.
  3. Start it and wait. With 549 mods, several minutes pass before the console prints Done, and every restart takes about as long, so restart when nobody is in the middle of a raid.
  4. Pre-generate with Chunky, turn on ServerCore's dynamic mode and then invite your group.

Best MC Eternal 2 server hosting plans

The best MC Eternal 2 server hosting for five players is a 16 GB plan with several fast threads, because colonies and machines run side by side.

For 2 to 5 players with an expert modpack on Java in Poland (Warsaw), the finder recommends Astroworld Hosting Advanced Performance: 16 GB, AMD Ryzen 9 7950X, DDR5, for €40.95 a month when you pay monthly. As a new customer you pay €16.38 a month for the first 3 months, 60% off. The best plans at the other two hosts are Lodehost Premium at €46.95 and CheapestMinecraftHosting Pro at €12.80.

Plans for an MC Eternal 2 server with 5 players
If you wantHost and planMemoryProcessorLocationPer month
Lowest priceCheapestMinecraftHosting Pro16 GBAMD Ryzen 9 7950X, DDR5Poland (Warsaw)€12.80
BalancedAstroworld Advanced Performance16 GBAMD Ryzen 9 7950X, DDR5Poland (Warsaw)€40.95 (€36.95 on 24 mo)
New customers: €16.38 a month for the first 3 months, 60% off
More performanceAstroworld Advanced Performance16 GBAMD Ryzen 9 7950X, DDR5Poland (Warsaw)€40.95 (€36.95 on 24 mo)
New customers: €16.38 a month for the first 3 months, 60% off

Astroworld Advanced Performance has 16 GB on 3 reserved Ryzen 9 threads for €40.95 a month, and CheapestMinecraftHosting Pro has 16 GB on shared threads for €12.80. A group that runs several colonies is better off on 24 GB, such as Lodehost Premium for €46.95. For the other giant of 1.20.1, see ATM9 server hosting.

Before you buy an MC Eternal 2 server

Before you buy an MC Eternal 2 server, check 3 things: enough RAM for 549 server mods, how many colonies your group will run and where your farms will stand.

  1. 16 GB or more

    The mods alone take most of a small plan, so 16 GB is our floor for a group of five.

  2. Colonies and raids

    The pack doubles MineColonies raids, up to 160 barbarians about every 7 nights.

  3. No spawn chunks

    ServerCore stops spawn chunks from loading, so farms at spawn only run while someone is near.

Questions about MC Eternal 2 server hosting

How much RAM does an MC Eternal 2 server need?

Plan on 16 GB for up to five players: an MC Eternal 2 server needs about 15 GB for five, 20 GB for ten and 30 GB for twenty. With 549 mods on the server, it is the heaviest pack we size.

Which Java version does MC Eternal 2 need?

Java 17. MC Eternal 2 1.3 runs Forge 47.4.2 for Minecraft 1.20.1, which is built for Java 17, and the hosts we compare set it for you when you install the pack.

Does MC Eternal 2 have MineColonies?

Yes. MineColonies is part of MC Eternal 2, with its own settings: at most 100 citizens per colony and raids about every 7 nights with up to 160 barbarians, both tougher or tighter than the mod's defaults.

Why can't I claim chunks in MC Eternal 2?

Usually because of the pack's own limits: each player can claim 80 chunks with FTB Chunks, and claims are blocked in the End and in the Great Beyond. An admin can change both in the FTB Chunks config in the world's serverconfig folder.

How much does an MC Eternal 2 server cost?

A 16 GB MC Eternal 2 server costs €12.80 a month at Cheapest Minecraft Hosting and €40.95 with reserved Ryzen 9 threads at Astroworld Hosting. For ten players, 24 GB costs €19.20 at Cheapest Minecraft Hosting.

How many mods are in MC Eternal 2?

610 in version 1.3, by Astroworld Hosting's count on 27 September 2026. 61 of them only run on players' computers, so 549 load on the server.

Still unsure? Use the Minecraft server finder